Hard Sell Calculator

For a hard (or soft) sell to be an effective use of recruiting hours, your grades need to align well with a recruit's motivations. Select a recruit's 3 motivation grades to determine whether to hard sell or send the house.

Hard Sell or Send The House in CFB27

When you're deep in a recruiting battle in College Football 27 you get two big moves. Hard Sell costs 40 hours and leans on how well your school grades out on the recruit's three motivations. Send The House costs 50 hours and doesn't care about grades at all. Pick the wrong one and you hand the kid to someone else.

This calculator answers it in two seconds. Tap your three grades and it tells you which move gets you more for your hours.

What if my grades are mixed

One bad grade doesn't kill a Hard Sell. An A, a B and a D can still add up. That's the whole point of the calculator. It weighs all three together instead of making you guess off the worst one.

Common Questions

This tool helps you decide between using a Hard Sell or spending your hours on influence actions like Send The House. It looks at your school's grades across a recruit's three motivations and tells you which approach will get you the most out of your recruiting hours. Strong grades mean a Hard Sell will land well, but if your grades are weak in those areas, you're better off sticking with influence actions instead of wasting a Hard Sell that won't connect.
Pick the three motivation grades that match the recruit you're evaluating. The calculator scores each grade on a scale from A+ (best) down to F (worst), adds them up, and checks whether the total is high enough for a Hard Sell to be worth it. You'll get an instant recommendation as soon as all three grades are selected.
The cutoff comes down to your average grade across the three motivations. If the average is higher than a C, a Hard Sell will get you more recruiting value per hour than Send The House. A straight C average or lower and it won't. Below that, your grades aren't strong enough for the Hard Sell to connect and you're better off spending those hours on influence actions. This threshold was validated through community testing across many recruiting scenarios in CF27.
A Hard Sell costs 40 hours while Send The House costs 50, so at first glance they aren't equal. But you can follow up a Hard Sell with a 10-hour DM The Player action, making both options a 50-hour investment. That's how the calculator compares them fairly. And if you've got 60+ hours to spend on a recruit, the best play is to Hard Sell for 40, then Soft Sell with two of their correct motivations for the remaining 20.